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Hi! I'm Natalie and I'm a programmer

I am an Intermediate Gameplay Programmer at the Playstation Studio Firesprite, based in Liverpool.

 

I've been a programmer in the games industry since July 2019 and have worked on the software used to create the deluxe digital content for a number of Playstation first party games, as well as working on Sea of Thieves and an unannounced narrative horror IP. My work has mostly involved general gameplay features but I have more recently taken ownership of the interactions and inventory systems.

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I am originally from Scotland and studied BSc(Hons) Computer Games Technology at Abertay University where I graduated with a 2:1 degree classification. I investigated Gender Discrimination within the Games Industry as part of my Honours project and I am very passionate about Diversity and Inclusion within the games industry and beyond.

 

I am a member of the Diversity and Inclusion group at Firesprite as well as being a Mental Health Champion.

 

Outside of work I enjoy playing Dungeons and Dragons, I am currently participating in two different campaigns!

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I love playing any sort of RPGs, my favourites include the Dragon Age series and the Mass Effect Series, but more recently I've been getting into Starfield. I also really enjoy any co-op games I can play with my partner, such as Destiny 2, Valheim and Stardew Valley. My favourite game of all time is Assassins Creed Black Flag, it made me want to be a pirate, but I've settled for game dev.

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I'm not a huge sport fan, but my partner has got me into Formula 1 in the past few years so most Sundays are spent watching the grand prix! I've been trying to learn the tracks a bit better by playing F1 2022, and I'm very grateful I can turn off damage as I'm a little bit too keen of "bumping" into the walls...

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